South Island Wargaming, New Zealand.

South Island Wargaming, New Zealand.

 
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 Post subject: Bolt Action Player pack for Sledge Hammer 2016
PostPosted: Wed Oct 12, 2016 12:49 pm 
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Joined: Wed Jul 05, 2006 6:59 pm
Posts: 1174
Location: Imagination Land
BOLT ACTION PLAYERS PACK
Sledgehammer 2016, Nov 26th and 27th

Tournament Entry and Information
Bolt Action (BA) Vol 2, a 2 day tournament over weekend of November 26th and 27th at the Woolston Club Christchurch. The event format will be a 1000 point tournament, 5 games, 3 on Saturday and 2 Sunday. Using Bolt Action rules Vol 2 rules.

Cost $20 Either paid at the Wargaming Club on Sundays, or before Tournament Starts.
If you PM me then I can provide an internet banking details.

If payment is not made before the end of play on Saturday of the event, then that player will score zero battle points for the tournament.

Army lists and general questions can be sent to aliddnz@hotmail.com
Army lists required no later than Monday 21st November.


What to Bring
1. A good attitude
2. BA Order dice are mandatory (2 sets, in different colours) as are a tape measure and a bucket of D6’s.
3. An Army, all miniatures must have a basic paint job. (3 colours minimum on each model)
4. A rulebook (BA) Vol2, Army book and any errata or FAQ you think is relevant.
5. Three objectives measuring approximately 40mm x 60mm.

Tournament Rules
Players must use a 1,000 points force, consisting of one, two or three reinforced platoons, but only 14 order dice can be used. These forces must be selected using one of the army list sections of the Armies of German Vol 1, United States, Great Britain, Soviet Union, Imperial Japan, France and Allies or Italy and the Axis.
A copy off your army list is to be made available for your opponent to view before and after each game. Tank War will NOT be used at this tournament.
47 Royal Marine Commando units/army cannot be used.
All units and platoons in your army must be from the same theatre of operations, (European, North Africa, Eastern Front, Italian Front, Far East and Pacific Theatre.)
Units from the additional units PDF can be taken.
Latest Errata and FAQ to be used.
Note that guns need to be towed to move on to the table, they cannot be wheeled on.
Player will also be asked to record requisition point of enemy figures and units they destroy during their games. These destroyed enemies point (let’s call them ‘Casualty points’) are always added together in a running total and are used as a tiebreaker to part players that are on the same level of tournament points. Tough fighters can only be used by troops who get it in the army books and/or the easy army computer program. Line of sight – You can look through one edge of a piece of scenery or through a linear feature but not two piece of scenery. A US Marine Late War squad costs 91 points rather than 81 points as stated on p.26 of the United States Army book.
Special characters may not be used.

Game Time
The game lasts for two hours, after two hours of gameplay, the players must finish the current turn and then the game ends automatically.

Army List
List will need to be made using Easy Army tool found at - http://boltaction.easyarmy.com
This will then need to be exported as a pdf file and emailed to the Bolt Action umpire before
Monday 21st November 2016. Email to – aliddnz@hotmail.com
Tournament Schedule
FIRST DAY (Saturday)
8.00 – 9.00 enrolment and set up
9.00 – 11.00 Game 1
11.30 – 1.30 Game 2
Lunch break and Army Parade Ground
2.30 – 4.30 Game 3

SECOND DAY (Sunday)
10.00 – 12.00 Game 4
Lunch break
1.00 – 3.00 Game 5

Game Checklist
Before each game follow the list below:
*Discuss the terrain
*Confirm and consult scenario

Terrain
All the tables will be pre-set, thank you to all who supply terrain.
Depending on the number of table, the terrain will cover all theatre of operations.

Tournament Points (TP)
Victory is calculated as described in the Scenarios being played and tournament points are awarded for scenario victory, draw or loss as per below.
*Player wins scenario 3 TP
*Player draws scenario 1 TP
*Player losses scenario 0 TP
Winning the Tournament
The winner of the 2 day event will be decided at the end of round 5. The player with the most TP will win.

Prizes and Awards
1st, 2nd and 3rd
Army Parade Ground award
Best Sportsmanship Award (this is voted on by participant)

Scenarios
Game 1: Maximum Attrition (Main Rulebook)
Game 2: Point Defence (Main Rulebook)
Game 3: Demolition (Main Rulebook)
Game 4: Hold until Relieved (Main Rulebook)
Game 5: Top Secret (Main Rulebook)


Al

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If I'm in charge, then obviously the best form of Government is Dictatorship.


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