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Nelson 40k Gt Or Nel-con
http://forum.nzwargamer.net/viewtopic.php?f=47&t=11006
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Author:  das-grab [ Thu Sep 05, 2013 6:32 pm ]
Post subject:  Nelson 40k Gt Or Nel-con

Lookingnst restarting a torney in Nelson. I have never run one but I am willing to learn. Need help to set it up and running it. help would nice.

Author:  TheDead [ Fri Sep 06, 2013 9:40 am ]
Post subject:  Re: Nelson 40k Gt Or Nel-con

You get the post up! Next up all that hard work. :)

Author:  das-grab [ Fri Sep 06, 2013 11:24 pm ]
Post subject:  Re: Nelson 40k Gt Or Nel-con

yes i have been working on how many people and tables and what can happen on the days. looks like it will be a friday and saturday for battles, as there is church on sunday morning

Author:  das-grab [ Fri Sep 13, 2013 3:03 pm ]
Post subject:  Re: Nelson Beachhead

This is my first tournament ever, running or been too.

Umpire
Umpire will be TBA. Contact TBA

Date TBA in jan

Cost: 35.00

Conduct
We expect tournament organisers (TO's) and players to keep a good standard of conduct
throughout the weekend.

Places limited
there are enough tables for 20 players only.

Warhammer 40,000 Tournament Rules
The Nelson GT for 40k we will be running this under the 6th edition rule set.
Errata, FAQ's and clarification from Games Workshop website up to the day of the event
will be used.

Timetable
Friday TBD
0900 Registration
0915 Umpire briefing
0930-1150 Round 1 starts
1200-1300 - Lunch
1300-1520 Round 2 starts
1530-1750 Round 3 starts

Saturday TBD
0910-1130 Round 4 starts
1130-1230 Lunch

1230-1450 Round 4 starts
1450- Pack down
-1530 Prize giving
1530

Armies
1750 point limit will be in place. Permitted armies with their most up to date codex will be
Codex: Space Marines
Codex: Black Templar
Codex: Blood Angels
Codex: Dark Angels
Codex: Space Wolves
Codex: Grey Knights
Codex: Sisters of Battle (White Dwarf)
Codex: Imperial Guard
Codex: Chaos Space Marines
Codex: Daemons
Codex: Eldar
Codex: Dark Eldar
Codex: Tau Empire
Codex: Orks
Codex: Necrons
Codex: Tyranids
Supplement codex: ie Iyanden Eldar supplement.

Army lists need to be in by midnight of the month before date.

Force Organisation Chart
The standard FOC from the sixth edition rule book will be used with these exceptions
- You my not select the "Fortress of Redemption". (We have gone this way in case you
might not find space to deploy it)
- Make sure you are able to use your allies!
Your warlord traits will be as normal in the book or from codex.
The 'What You See Is What You Get' (WYSIWYG) rule is in effect. This means all units
must be easily identifiable as the particular codex choice they represent and that any and
all weapons/options taken for a unit must be clearly represented on the model(s).
Conversions are encouraged and should be explained to your opponent at the beginning
of each game.

Rules Queries
The rules used are the rulebook, the Codex, FAQs and Errata from the Games Workshop
website. The newest publications should be used in all cases (except for Codex's that
come out after the month of DTBD). Player should endeavour to resolve rule questions
amicable between themselves first. If the rules do not cover the situation, and neither you
nor your opponent can swiftly come to a solution you agree upon, then you may approach
the umpire and ask for a ruling. He will most likely use 'The Most Important Rule' on page
4 of the main rule book.

Playing the Tournament
There will be 5 games over 2 days, each against different opponents.
What you need to bring
Any gaming material that you may require to play, Including:
• Your painted miniatures (3 colours minimum)
• At least 3 copies of your Army Roster (yourself, opponent, Umpire)
• This rule pack
• The main rulebook
• Your relevant Codex's
• Pen and paper
• Tape measure
• Dice and templates
• 5 objective makers on a 40mm base

mission will be taken from the rule book.

sorry if its taken from another tournament. basicly its going to run on a friday and saturday in jan. have been looking for things to help me online.
when dates are known then it will be added.

Author:  das-grab [ Thu Sep 19, 2013 11:09 pm ]
Post subject:  Re: Nelson 40k Gt Or Nel-con

Venue: Athletics Nelson clubrooms, Pioneer Park, Hastings St., Nelson (near The Warehouse and opposite the Spotlight store).

Author:  das-grab [ Mon Oct 14, 2013 7:13 pm ]
Post subject:  Re: Nelson 40k Gt Or Nel-con

Umpire
Umpire will be Jamahl Lobb. Contact Colin lewis at gravyard@slingshot.co.nz

Date 10th and the 11th of January 2014
Venue: Athletics Nelson clubrooms, Pioneer Park, Hastings St., Nelson (near The Warehouse and opposite the Spotlight store).
Cost: 35.00

Conduct
We expect tournament organisers (TO's) and players to keep a good standard of conduct
throughout the weekend.

Places limited
there are enough tables for 20 players only.

Warhammer 40,000 Tournament Rules
The Nelson GT for 40k we will be running this under the 6th edition rule set.
Errata, FAQ's and clarification from Games Workshop website up to the day of the event will be used.

Timetable
Friday 10/01/14
0900 Registration
0915 Umpire briefing
0930-1150 Round 1 starts
1200-1300 - Lunch
1300-1520 Round 2 starts
1530-1750 Round 3 starts

Saturday 11/01/14
0910-1130 Round 4 starts
1130-1230 Lunch
1230-1450 Round 4 starts
1450- Pack down
-1530 Prize giving
1530

Armies
1750 point limit will be in place. Permitted armies with their most up to date codex will be
Codex: Space Marines
Codex: Black Templar
Codex: Blood Angels
Codex: Dark Angels
Codex: Space Wolves
Codex: Grey Knights
Codex: Sisters of Battle (White Dwarf)
Codex: Imperial Guard
Codex: Chaos Space Marines
Codex: Daemons
Codex: Eldar
Codex: Dark Eldar
Codex: Tau Empire
Codex: Orks
Codex: Necrons
Codex: Tyranids
Supplement codex: ie Iyanden Eldar supplement.

Army lists need to be in by midnight of the month before date.

Force Organisation Chart
The standard FOC from the sixth edition rule book will be used with these exceptions
- You may not select the "Fortress of Redemption". (We have gone this way in case you might not find space to deploy it)
- Make sure you are able to use your allies!
Your warlord traits will be as normal in the book or from codex.
The 'What You See Is What You Get' (WYSIWYG) rule is in effect. This means all units must be easily identifiable as the particular codex choice they represent and that any and all weapons/options taken for a unit must be clearly represented on the model(s).
Conversions are encouraged and should be explained to your opponent at the beginning of each game.

Rules Queries
The rules used are the rulebook, the Codex, FAQs and Errata from the Games Workshop website. The newest publications should be used in all cases (except for Codex's that come out after the month of DTBD). Player should endeavour to resolve rule questions amicable between themselves first. If the rules do not cover the situation, and neither you nor your opponent can swiftly come to a solution you agree upon, then you may approach the umpire and ask for a ruling. He will most likely use 'The Most Important Rule' on page 4 of the main rule book.

Playing the Tournament
There will be 5 games over 2 days, each against different opponents.
What you need to bring
Any gaming material that you may require to play, Including:
• Your painted miniatures (3 colours minimum)
• At least 3 copies of your Army Roster (yourself, opponent, Umpire)
• This rule pack
• The main rulebook
• Your relevant Codex's
• Pen and paper
• Tape measure
• Dice and templates
• 5 objective makers on a 40mm base

missions will be taken from the rule book.

Author:  das-grab [ Sat Nov 09, 2013 7:13 pm ]
Post subject:  Re: Nelson 40k Gt Or Nel-con

If people need a place to stay in nelson email me and I will find out the cost and email it back.

Author:  das-grab [ Mon Nov 11, 2013 2:56 pm ]
Post subject:  Re: Nelson 40k Gt Or Nel-con

Update for nelson 40k gt

Account is kiwibank colin lewis acc 38-9000-0181746-01 use your name and ref nel40gt.

Date of cut off is the 21st of december 2013. Final payment is 31st of December 2013.
If paid before 20th of December then its only 30.

Deciding who will win!
The winner of the tournament will be the player who scores the most points in the categories described below. The points will be added together and the player with the highest total will be the winner. In the case of a tie the winner will be the player who scored the most in the Gameplay category (second tiebreaker - Sportsmanship Points). In addition to the overall winner (Warmaster), a number of other awards will also be given out.

Awards
•Warmaster (overall points winning)
•Best General (most victory points)
•Best Sports
•Best Presented Army

Overall Score Breakdown
65%Gameplay
15%Sportsmanship
20%Presentation

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