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 Post subject: Carnage lists: post 'em if you've got a pear
PostPosted: Sun Nov 06, 2011 5:45 pm 
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Location: Mordor
Carnage lists: post 'em if you've got a pear.
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I'll get the pear rolling:

Legion of Azgorh:
This is the Chaos Dwarf list from the new "Tamurkhan: the Throne of Chaos" book, from Warhammer Forge.

General rules:
Resolute (flee and pursue 2D6-1).
Relentless (can always march).
Contempt (can't be panicked by Hobgoblins).

The Lore of Hashut:
Lore Attribute - If a Magic missile or direct damage spell from the Lore of Hashut is Targeted on one or more models with the Flammable special rule, the Wizard adds +d3 to their casting total.

Voice of Hatred (Signature Spell) Cast on a 6+
RiP - Augment spell with a range of 12". The target becomes subject to
hatred. The sorcerer can extend this to affect all friendly units in 12", but if they do so the casting value is increased to 15+.

1) Burning Wrath Cast on a 6+
Magic missile with a range of 8". It inflicts D6 strength 6 flaming hits. The Sorcerer can increase this to 2D6 hits, but if they do so the casting value is increased to 12+.

2) Dark Subjugation Cast on a 8+
Hex spell with a range of 24". The target unit must pass a leadership test at -3 or suffer a
permanent reduction of -1 to their leadership for the rest
of the game (to a minimum of 2).

3) Curse of Hashut Cast on 10+
Direct damage spell with a range of 18". It targets a single enemy model of the caster's
choice. The target suffers a number of hits equal to 2D6 minus their Toughness score. Hits from this spell Wound on a 4+.

4) Ash Storm Cast on 11+
Hex spell with a range of 24". The target unit suffers -1 to hit in close combat and -2 to hit with
shooting attacks until the start of the caster's next Magic Phase. In addition, the target unit may only use its basic move and not charge, march or fly. The unit also treats all terrain(except impassible terrain) as dangerous terrain while the spell’s effect lasts. Wizards cannot cast magic spells except on themselves while under the effect of this hex.

5) Hell Hammer Cast on a 13+
Direct damage spell. To determine what s hit, extend a straight line 3d6" withing the caster's front arc and directly away from their base. Each model in the way (as determined as for a bouncing cannonball) must take an Initiative test or suffer a Strength 6 hit causing multiple wounds (D3 wounds). Any unit suffering casualties from this spell must immediately take a panic test. The sorcerer may choose to double the Hell Hammer's range (making the line's distance twice the total rolled). If they do so the casing value is increased to 18+.

6) Flames of Azgoth Cast on a 18+
Direct damage spell which may be cast
on any point on the table in the caster's line of sight. Place the
small (3") template with the central hole on the chosen target
point. The template then scatters D6" (remaining on the target if
a "hit" is rolled). All models touched by the template suffer a
strength 6 hit. Hits from this spell have the Flaming Attacks and
the Multiple Wounds (D6) special rules. In addition the model
directly under the hole must take a Toughness test at -2 or be
slain outright with no saves of any kind allowed. The Sorcerer
may chose to increase the power of Flames of Azgoth using the
larger (5") round template, but if this is the case the casing
value is increased to 25+.

2,000 points Legion of Azgorh list:

Sorceror Lord. 265 points total.
Level 3 Wizard.
Earthing Rod.
Talisman of Preservation.
Ironcurse Icon.
Lore of Hashut.
Sorceror's curse (first miscast they must also take a T test. If failed they take a wound, and if this is the first miscast they also gain a point of T).
Darkforged weapon (has an ability determined randomly at start of game).

Daemonsmith. 95 points total.
Level 1 Wizard.
Charmed Shield.
Opal Amulet.
Ensorcelled hand weapon (magical, S+1).
Lore of Fire.
Infernal Engineer (can reroll a war machine's scatter or artillery dice if within 3" (once per turn only). Can make a "Look Out Sir" roll if with 3" of a war machine).

Infernal Castellan. 105 points total.
Enchanted Shield.
Black Hammer of Hashut (S+2, flammable models killed outright).
Tallisman of Endurance.
BSB.

30 Hobgoblins, musician, standard bearer. 132 points.
Basically just normal humans, statwise. Immune to animosity if within 6" of a Chaos Dwarf unit.

30 Hobgoblins, musician, standard bearer. 132 point.

23 Infernal Guard. 323 points.
Pretty much just regular Dwarfs, but with S4, Blackshard Armour (4+ save) and a bad attitude.
Resolute.
Relentless.
Contempt.
Magic Banner (M+1).
Image

Iron Daemon. 310 points.
Imagine an evil Steam Tank
Lumbering and Unstoppable (may move 6" and fire or can move 2D6 (double 1 = no move), enemy will get ASF if contacted unintentionally. Impact Hits. Thunderstomp after first round. Cannot overrun or pursue).
Demolition (can bulldoze through low terrain).
Carriage Hauler (can haul guns around).
Steam Cannonade (18", S6, AP, multi wound D3).
Hellbound (fear, T+1, W+1, Misfires cause an additional D3 wounds).
Image

Magma Cannon. 145 points.
24", S5, Flaming, multi wound D3.
Fires like cannon, but no bounce (place flame template, move forward misfire dice distance).

K'daai Destroyer. 325 points.
A big, fast, demonic fire golem on an Arachnarok Spider Base.
Blazing Body (Any model in base contact takes an S4 hit at start of combat phase).
Bound Fire Daemon (4+ ward, 2+ versus flaming).
Burning Bright (from 2nd turn onwards, at start of turn a T test must be made (fail on a 6) - fail = D3 wounds no save).
Terror.
Large Target.
Frenzy (+D3 attacks).
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Last edited by wallacer on Sun Nov 06, 2011 7:59 pm, edited 6 times in total.

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 Post subject: Re: Carnage lists: post 'em if you've got a pear
PostPosted: Sun Nov 06, 2011 6:13 pm 
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Might take beastmen for a change,but it will need to be a pretty basic list with sod all minis to move.No idea what i will have in the list yet


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 Post subject: Re: Carnage lists: post 'em if you've got a pear
PostPosted: Wed Nov 23, 2011 7:16 pm 
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Joined: Mon May 15, 2006 5:12 pm
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Location: At a Sexy party
2000 Pts - Daemons of Chaos Roster


1 Great Unclean One, Pestilent Mucus,Stream of Bile

1 Herald of Tzeentch, Disc of Tzeentch ,Spell Breaker, Master of Sorcery

1 Herald of Khorne (Battle Standard Bearer), Armour of Khorne

1 Herald of Slaanesh , Siren Song

20 Daemonettes of Slaanesh, Musician, Standard Bearer, Alluress, Banner of Ecstasy

32 Bloodletters of Khorne, Standard Bearer Std, Champion, Icon of Endless War,

5 Chaos Furies,

5 Chaos Furies,

6 Flamers of Tzeentch,


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